07 / WAVE CONTROL · Intermediate

League of Legends wave management: push, freeze or recall?

Learn how minion waves create safer recalls, punish opponents and open windows for objectives.

9 min read · Fundamentals
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A minion wave is a timing tool. Treat it as part of every map decision.

01 / 4

Understand where the wave goes

Minions follow predictable paths and fight opposing minions and structures. Your attacks change how quickly one wave advances.

The state of the wave is part of your positioning: pushing without vision can expose you, but refusing to push can keep you trapped under turret.

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Predict whether your next wave will move toward or away from your tower.

02 / 4

Fast push and crash

Clearing quickly can send your minions under an enemy turret, where they are more difficult to last-hit and where you gain time to recall or move.

A crash is most useful when it is complete; leaving a half-cleared wave in the open can create an unfavourable return.

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Practise a full crash before recalling.

03 / 4

Freeze for denial

Keeping a small enemy minion advantage near your turret can force the opponent to walk forward to farm.

A freeze must still be adjusted when your team needs objective pressure or when your opponent can roam elsewhere.

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Hold a wave near your side without letting the turret destroy it immediately.

04 / 4

Slow push to create pressure

Allowing a friendly wave to grow can produce a larger group of minions that demands attention and gives your team time elsewhere.

Do not assume a big wave always means fighting: consider enemy rotations and objective timers.

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Build one slow push and watch how the opponent responds.

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0 / 4

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Sources and scope

This original guide focuses on gameplay fundamentals, not fixed win-rate statistics. Specific abilities, items and map details can change between patches.

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